Moby Admin
Mesaje : 23 Data de inscriere : 2012-02-21 Varsta : 27 Localizare : Romania
| Subject: [March 11, 2012] Status: [||||||....] => 60% Finished. Sat Mar 10, 2012 2:46 pm | |
| I think the v1.0 will be released soon !
This is what I have now :
My ideas (added) : - Code:
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-Skills (Medic, HelicopterPilot, Regeneration, Mechanic) Medic can heal a player with a percent ( /c heal moby 100 => if the player have 12 hp, he will have 24 ! (100%) Mechanic can repair a vehicle and fill it . HelicopterPilot can drive the helicopter Regeneration => HP Regeneration -You can search in some shops like Tool Shop (Ammu-Nation), CafeBar and Clothes Shop (binco) -Is a random skin when you will spawn -Design (Vegetation on street (with pickups), abandonated cars) -Status (Infected,Human,Zombie) => If you are zombie and kill a human, he will be infected, if an infected will kill a zombie, will be human, if etc.) -Fuel System + Attempt engine start ("Engine started" , "Engine failed to start") -Random Health on Fuel System and Vehicle Health -Zombie have just Katana (Katana updated in 1 or 2 seconds ... i don't remember right now) This "Katana Update" need to stop the zombie to can take/fight with another wep. -You can find in the shops (/c search) some weps, medicine or energy drink. Medicine (B) is for can save an infected from his infection Energy Drink is for more health (/c inject || /c injectplayer) -Your Money,Health,Armour,Coords,Score,Medicine,Energy,Skills,Status,Kills,Deaths are saved ! (Register System from GUPS with MORE updates) -If a vehicle have 400- HP , will be undriveable What I want to add in + : - Code:
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-A story like an experiment of 4 savants . This infected Much part from Haiti -Admin CMDS ( + Level of course) -Ranks -Status Update (With "GameTextForPlayer") -An Real Effect Decreas Health (I need something like "OnPlayerDecreaseHealth" like in Squirrel) I will make this effect with TogglePlayerWhiteScanlies (or something like this) => when player decrease health, to appear a very hard "fog" (whitescanlies" and after 500 mseconds to dissapear) -And much more but ... i don't remember right now | |
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